De/museumization Scenery
Commissioner
IMAGINARY BAUHAUS MUSEUM*
Year
2019
Location
Schiller Museum Weimar
Role
Artist, Teaching Staff,
Designer (Plan and design the exhibition space and graphic materials)
Collaborators
Motion Graphic: Nicolas Buenaventura
Web Archive: Georg Wesolowski
3D Modelling: Vasili Macharadze
Wall Painting: Helmreich Malerfachbetrieb und Fassadensanierung GmbH
The work symbolically merges the idea of the traditional museum as a container of objects, where artifacts of the past are kept and displayed with the notion of an undefinable, spontaneous, future-oriented present. Working with a 3D- model, the museum space was cut through with three plates, and the resulting shadows were on the walls of the exhibition spaces. While the color scheme creates a unified look, the intersection of color fields creates a dynamism that creates a sequence of stages and also allows for novel ways of interacting with the works and events presented in the space.
Remarks, related links
* a project conducted in relation to 100 years of the Bauhaus anniversary year, by the MFA programme "Public Art and New Artistic Strategies in Bauhaus-Universität Weimar", in coorporation with the Klassik Stiftung Weimar.