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De/museumization Scenery

Commissioner

IMAGINARY BAUHAUS MUSEUM*

Year

2019

Location

Schiller Museum Weimar

Role

Artist, Teaching Staff,
Designer (Plan and design the exhibition space and graphic materials)

Collaborators

Motion Graphic: Nicolas Buenaventura
Web Archive: Georg Wesolowski
3D Modelling: Vasili Macharadze
Wall Painting: Helmreich Malerfachbetrieb und Fassadensanierung GmbH

The work symbolically merges the idea of the traditional museum as a container of objects, where artifacts of the past are kept and displayed with the notion of an undefinable, spontaneous, future-oriented present. Working with a 3D- model, the museum space was cut through with three plates, and the resulting shadows were on the walls of the exhibition spaces. While the color scheme creates a unified look, the intersection of color fields creates a dynamism that creates a sequence of stages and also allows for novel ways of interacting with the works and events presented in the space.

Remarks, related links

* a project conducted in relation to 100 years of the Bauhaus anniversary year, by the MFA programme "Public Art and New Artistic Strategies in Bauhaus-Universität Weimar", in coorporation with the Klassik Stiftung Weimar.

©️2024 Natsumi Sugiyama 

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